
Special MovesĬammy's Cannon Drill is now completely safe from counter attacks when blocked - as long as you do it from the right distance. Still has a difficult time with some characters, like E. Doesn't have many ways to deal damage when she's not in close. Can be hit out of Cannon Spike move if it's not timed well. Turtling (defensive) characters can be difficult to beat. Most of her attacks don't do a lot of damage. + Once Cammy scores a knock down, she has a lot of options.
SUPER STREET FIGHTER 2 GBA HOW TO
+ Doesn't take long to learn how to play her decently well, advanced tactics are a different story though. + Can lock down her opponents because of speed and move set. + Lots of ways to mix up her offensive game plan. The jury is still out, but besides a few bad matches - early word is Cammy is one tough cookie. She plays a bit more like Balrog (Boxer) because of how much offensive pressure she can keep on the other fighter, and she's got a couple of viable ways of dealing with projectiles now. These three changes upgraded Cammy into a much better character.


The big changes for her are making the Hooligan Throw much simplier to do, the mostly safe on block Cannon Drills and that Spinning Backfists can go through projectiles. She was regarded as the worst character in that game, but now she's very capable with her offensive rushdown attacks. Cammy is much improved from her Super Turbo days.
